How Many Rat Colony Edh

How Many Rat Colony EDH?

Are you a fan of the popular trading card game Magic: The Gathering? If so, you’ve probably heard of the format known as Elder Dragon Highlander (EDH), or as it’s more commonly called, Commander. Commander allows players to build decks around a legendary creature, with a constraint that each card (other than basic lands) in the deck must have a different name.

One of the most beloved and unique strategies in Commander is the Rat Colony deck. This deck revolves around a rather peculiar card called Rat Colony. Unlike most cards in Magic, Rat Colony allows you to have any number of copies in your deck! But how many Rat Colonies should you include in your deck to maximize its potential? Let’s delve into this intriguing question.

When building a Rat Colony EDH deck, there are a few important factors to consider. Firstly, the power of your deck depends on the number of Rat Colonies in it. Since Rat Colony gains +1/+0 for each Rat you control, having multiple Rat Colonies on the battlefield can quickly grow your army of rats and overwhelm your opponents.

Additionally, the ability of Rat Colony to be played in multiples means that you’ll have a higher chance of drawing one during a game. This consistency allows you to execute your game plan more effectively and makes your deck more reliable.

However, including too many Rat Colonies in your deck can have its drawbacks. Each copy of Rat Colony takes up a valuable slot in your deck that could be used for other impactful cards. Having too many Rat Colonies and not enough supporting spells or diverse threats can make your deck predictable and vulnerable to certain strategies. A balance must be struck to ensure your deck has both consistency and versatility.

Most Rat Colony EDH decks typically run between 35 to 40 Rat Colonies. This range provides a good balance between consistency and functionality. With 35 Rat Colonies, you have a high chance of drawing at least one in your opening hand, allowing you to establish a strong board presence early on. On the other hand, having 40 Rat Colonies increases the likelihood of drawing them during the game, which can enhance your mid to late-game strategies.

It’s important to note that the exact number of Rat Colonies to include depends on your playstyle and the specific cards in your deck. Some players might prefer a higher ratio of Rat Colonies to other cards to maximize the deck’s main strategy, while others might prefer including more supporting spells and utility creatures.

As you build your Rat Colony EDH deck, consider the various roles and synergies other cards can bring to the table. Cards that provide card draw, tutoring capabilities, and a means to protect your Rat Colonies can greatly enhance the overall performance of your deck.

Moreover, considering the mana curve of your deck is important to ensure a healthy distribution of card costs. Including a variety of low-cost creatures and spells can help you establish an early game advantage, while higher-cost cards can provide powerful late-game plays.

To test out different ratios and strategies, consider playing friendly matches or joining casual Commander events in your local Magic community. This will give you the opportunity to gauge the effectiveness of your Rat Colony deck and adjust it based on the results and feedback you receive.

In conclusion, the number of Rat Colonies to include in your Rat Colony EDH deck is a matter of personal preference and playstyle. While most players tend to include between 35 to 40 Rat Colonies, the optimal number may vary depending on your deck’s composition. Experimentation, practice, and fine-tuning your deck based on gameplay experience will ultimately lead you to the perfect balance for your Rat Colony EDH deck. With the right number of Rat Colonies, your deck will become a force to be reckoned with in the Commander format!

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